Just posting a small update. I finished doing all the low poly modeling and high poly sculpting and put it all into UE4. I started playing with lighting and other effects in the scene. The rest of the time working on this is just painting and rendering and adjusting the lighting to not look like butt.
Here are some WIP pics
Plain props in scene
Plain props in scene
Props thrown in with base colors and bakes
Starting to add in the final painted textures. Still experimenting with lighting and particle systems
https://www.artstation.com/artwork/kJy2
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