been stinking it up posting updates since ive just been working on the project but here's my low poly with the high poly baked and some base colors slapped on it
hi-poly sculpt
low poly bake in substance (before i fixed the texture size on the base)
fixed bake with rough colors slapped on in substance 
rough colors slapped on in 3d coat 
sorry about the rough wip images.  things have been crazy this time of year with gamelab/capstone and this project
 
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