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Monday, January 29, 2018

3D Class S2 Class 03 - Modeling a Hard Surface Gun

This week we continued our journey into the land of hard surface and BOY is this stuff HARD (pun DEFINITELY intended)

I chose to do a cool Art Deco Ray Gun that I found called the Atomic Disintegrator.  It looks like it was from a fictional series called Space Vixens or something?  Not exactly sure but I loved the style/look of it.  What I didn't anticipate though was just how difficult the round organic shapes were going to be RIP

These were my references:




And this was my model made in Fusion 360


And this was the gun all combined in Zbrush and polished up.  I also created an Alpha using Orb's tutorial found here to add the logo on the side of the gun:

I made a different version of the gun that had a more round frame to it but when I brought it into Zbrush, I realized I didn't like how it looked and instead opted to go for a more flat side look.

I plan on using my classmate Marchand Venter's tutorial for adding height detail to the low res in Substance Painter which can be found here .  I plan to use that for the center chrome panel on the gun along with the bumpy ridges on the knob since I wasn't able to replicate those features in F360



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