This week we used Zbrush to sculpt and make tileable textures. I made 2 textures using that method, 1 texture using Substance Designer and 1 texture hand painted in Photoshop to try out all the different methods. Using Zbrush/Substance were my favs just because making a handpainted texture tileable in photoshop is an actual nightmare.
All 4 textures together
The dirt and rocks were sculpted in Zbrush and colored in Substance Painter
This grass texture was made in Designer. I followed along with this tutorial so all credit is given to him: https://www.youtube.com/watch?v=3VJdJSbqMgQ
And this texture I painted by hand in Photoshop
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