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Monday, November 6, 2017

3D Class Week 13 - Modeling a Medium Complexity Character Part 2

This week we continued to model our medium complexity character.  This part, however, we focused on making a low poly version of our hi-res sculpt that we will end up baking/texturing.

These were the final low poly renders:



And these are the UV's:



This guy's total poly count was 3200 tris

The link to the hi-res sculpt is right here

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