For this weeks assignment, we built upon the previous weeks work and textured a cube in a minecraft-ish style. We then took those textured cubes and made an environment out of them.
Some examples of some of my favorite textures that I made (I made 20 in total)
And this was the final environment that I made. I love forest/grassy environments and experimented with lighting. I loved this dusk/foggy lighting I ended up getting.
I added a couple of little secrets into the environment (the bones and the hidden chest behind the tree).
I also added one extra secret environment within it.
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I experimented with the post-processing volume lighting effects so that when the player falls down into this area, the lighting goes from that bright red (see the bottom image) to that blueish/red lighting.
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