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Sunday, June 24, 2018

S3 Project 2 - Midway Check

So I goofed up and didn't do an initial Week 0 post so my bad but this month I'm doing a 19th century morphine kit!  I was looking at my portfolio and realized that I needed to have at least 1 nice realistic piece in my body of work, so this is it!

I've always been fascinated by oddities and curiosities and find old medical equipment fascinating.  I saw a cool picture of a morphine kit and decided I wanted to recreate it!

I'm currently on schedule with all my hi-poly's baked into my low.  I also started experimenting with textures and texturing it and I really like how it's coming out!

What's left to do, in terms of modeling, is the inside of the syringe with the measuring stick and the fabric on the top of the box.  After that, it's just more tweaking of my bakes and textures!

The original reference:


What I have so far:




Wireframes 
My current poly count is 5k tris and I want to stay below 6k

Monday, June 11, 2018

S3 - Personal Project Final

After 4 weeks my small little potion/poison lab is completed!  I had a lot of fun doing this project and am pretty proud with how it turned out.  I especially like how my lighting came out and I feel like I have a better understanding of how the heck lights works (which was a goal!)

I also learned some more Substance Designer via this project by making the floor and wall assets via Designer.  The program is so cool but complicated and I'm just excited to learn more of it.






Renders of some of my favorite props in the environment w/wireframe


All the props/wall assets laid out in UE4