After 3 weeks of wanting to shoot myself with this laser pistol, its finally done. I ended up re-uving the whole thing and rebaking it a few times to get something I was satisfied with. I also ended up learning how to do a lot of cool things in Substance Painter to get the final texture look that I wanted.
Big shout out to
Marchand Venter for showing me how to add height to paint in Substance along with showing me how all the weird little filters and stuff work in Painter. You're the man.
Final renders. Super inspired by the Nuka Cola ads in Fallout 4 when it comes to the design of these renders.
Final Bake. Look at those crisp lines
Final Bake with wireframes. My final tri count was 4100 so 2050 polys.
Additional renders
All in all I'm super happy that everything came together in the end. This was a really stressful project for me personally but I learned a lot especially how to break down complex shapes.